An otherwise brilliant and well-received entry in the Street Fighter series held back by lack of content and missing features?
The reviews are in and so far they’re fairly mixed for the latest entry in the Street Fighter series. The game’s currently sitting on a fair 83 on metacritic so the game’s in no means reviewing badly but there seems to be one thing holding Street Fighter V back and that’s the fact that a lot of content simply isn’t in the game at launch. Our own review here on TGG and also reviews from IGN, Gamespot, VG247 and many others all say the same thing: the lack of content is hindering this game’s potential. Due to so many reviews all echoing the same concern, we couldn’t help but feel that maybe Street Fighter V would’ve benefited from a short delay into the Summer.
The general consensus in our review and reviews by other outlets is that, mechanically, the game is very impressive and deserving of a high score. However, the game at this point in time (soon to be remedied by free updates) but right now, the game is essentially unfinished. Capcom have confirmed that some features like the in-game store won’t launch until March. Then there’s the missing challenge mode, which includes four sub-modes: battle tips (out in March), trials (out in March), targets (out “soon after launch”) and extra battle (available “soon after launch”). As far as we’re aware, ‘Targets’ are similar to daily quests in which you will be able to earn Fight Money (SFV’s in-game currency). And ‘Extra battle’ sees you fight against special computer-controlled bosses. At launch, online battle lobbies will only support two players in a game with eight person lobbies and spectator mode arriving as part of the March update.
Putting some of these smaller missing features aside, there’s still one gaping whole in Street Fighter V’s content, and that’s a proper story mode. Capcom have confirmed that the story mode won’t be launching until June. So, for all early adopters who pick up the game at launch will be missing a lot features and a proper story mode and you won’t have the full Street Fighter V game until June. You can’t help but get the feeling that the game just feels a little barebones at launch. Now, a lot of the missing features are planned to be releasing in March but if there’s anything that gamers have learnt this generation, it’s that delays are inevitable and we wholeheartedly hope that Capcom are able to follow through on their promise because some of these missing features are pretty integral to one’s experience of Street Fighter V and the fact that they’re currently missing is a bit dissapointing.
To put it into a clearer form, here is what you get if you buy Street Fighter V at launch if you’re a solo player:
Short Story Modes, with a proper one to come later.
Survival Mode
Looks pretty barebones doesn’t it?
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